Welcome to The Slender Man Artwork and Literature Community on
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****************** WHAT'S NEW
Some time ago we did a feature for a little Slenderman game by the name of Faceless (Formerly called Slender: Source), an upcoming, 4-player co-op horror game featuring our favorite child-snatching boogeyman and cause of our never-ending night terrors. We're very happy to now feature a follow-up interview with the team lead promotional developer, Adam Sklar.
READ: Adam and the team have, during a period of radio silence, very graciously allowed us to post this interview solely within this group! Please DO NOT re-distribute this link outside of the group.
Now sit back into a Slender-embrace while we discuss the upcoming game, terrifying new Slenderman mechanics, characters, backstory, and more! You guys are going to want to hear these developments! Better start putting your co-op groups together, because you might also re-consider playing this one alone...
HAVE A SLENDER THEORY? COMMENT FOR FUTURE INCLUSION:
Welcome to FearPlay! Do you have a scary, off-the-wall, silly, or otherwise awesome Slender-theory you would like to share with the community? Comment and we will be happy to include and expand on it in future episodes!
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Disclaimer: The Slender Man is a mythological creature created on the forums of SomethingAwful. The concept does not in any way belong to this group. The artwork present is property of the credited artist.
I am quite excited about Faceless! Learned about it a few weeks ago while browsing ModDB. Also, you might want to announce that the FULL version of Haunt: The Real Slender Game is out now! Apparently it has a lot more stuff than the beta version.
We've got another interview in the works at the moment with some great new information, stills, and footage, so definitely keep an eye out And thanks for letting us know about the updated Haunt, will definitely have to give that a look
That sounds awesome! I would like to warn you that this new version of Haunt is less of a Slender Man game and more of a ghost game though. Slendy doesn't look like or act like Slendy anymore. Bit of a shame. I prefer the beta ^_^;
Yes, they turned him into a weird blue ghost thing that runs at you really quickly... I don't get how it's supposed to be Slenderman or why they messed with the perfection that was their beta version! They also took down the beta downloads, so anyone looking for the beta version will need someone who already has it to send it to them.
I've got a theory regarding the slender man. There has always been an inter dimensional aspect to it from the beginning, so what if the creature itself is the result of various universes colliding. The original somethingawful.com thread referred to how its face appeared different to whoever was perceiving it, while it appeared to be faceless or with very vague features on camera. If it is an inter dimensional being, then maybe it does have defined features in all of these universes including our own, but because it is omnipotent on a multiversal scale, at least to the extent of existing and perceiving all of these dimensions, these features blur together. It is able to choose which face you perceive because of this as well. And because an infinite amount of universes mean infinite possibilities, it makes sense that one version of the slender man would have the face of someone you know, allowing him to gain your trust.
As for the more well known version of the slender man - the Slender Man - he is faceless because he knows it unsettles humans. That, or what ever kind of being he is, is unable to completely duplicate the feature of a human. Though he tries to imitate us, he cannot duplicate the individuality of us, resulting in the unsettling inhumanly tall and faceless stalker which scares us all so much.
I split these two theories up because I consider the slender man, (as a description of body type) and the Slender Man/Slenderman (title) as two different entities. Both scary in different, yet equally effective ways.
Both of these are really great and thought-provoking (and I love the first especially, multi-dimensional, physics-based theories are my favourite). I'll include one or both in the future and let you know when I do
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